
Updated XV117's ME1.2.0 to work with the modern version 21 of Brutal Doom. Removed several of the magical/cartoonish monsters that I am of the opinion would fit better with the Brutal Heretic project (data is saved with the monsters still updated to v21). Load Order (launcher required): 1. IWAD (Doom, Doom2, etc) 2. brutalv21.pk3 3. bd21_xvme1.3.0.pk3 4. bd21_xvme1.3.0_respawner.pk3